In Monster Hunter World: Iceborne, Twin Blades are a flexible weapon class with a singular playstyle that emphasizes fast assaults and evasive maneuvers. To maximise their harm output, gamers can select to concentrate on both uncooked harm or elemental harm, relying on the precise monsters they’re looking.
Uncooked harm is the bottom harm dealt by a weapon, unaffected by any elemental modifiers. It’s typically simpler towards monsters which might be weak to bodily assaults, resembling Diablos or Brachydios. Then again, elemental harm is the extra harm dealt by a weapon based mostly on its elemental affinity. There are 5 principal components within the recreation: fireplace, water, ice, thunder, and dragon. Every component is efficient towards sure monsters and weaker towards others. For instance, fireplace is efficient towards monsters like Legiana and Velkhana, whereas water is efficient towards monsters like Jyuratodus and Namielle.